
Description:
Travel through the maze. Scoring is based on robot passing Checkpoints*. Any sensor can be used on your robot. There is a 3-minute time limit to run the course.
NOTE: The Maze Runner was designed to provide (almost) endless configurations for your team to practice navigating their robot through a maze. The build instructions include exact locations for attaching Velcro to the base of the course. You may then attach the walls in any way you wish to create a maze.
Bill of Materials:
| Description | Quantity | Availability | Price/Unit | Cost |
| ¾ “ black double sided Velcro (96215 Hook and Loop Cable Strap) |
3 | Harbor Freight | $6.99 | $20.97 |
| 5.0mm 4x8 utility PR1S (sometimes 5.2mm) quarter inch plywood |
1 | Lowe's | $13.97 | $13.97 |
| Rustoleum Sunburst Yellow Gloss (98715 12-oz) |
4 | Lowe's | $3.76 | $15.04 |
| Rustoleum Sunburst Flat Black (99045 12-oz) |
3 | Lowe's | $3.76 | $11.28 |
| 5/16” staples | On-hand | |||
| Gorrilla Wood Glue 4 oz (94731) | 1 | Harbor Freight | $7.99 | $7.99 |
| 1 x 6 x 8' White Pine (951 1x6x8 Top Choice #2 WHTWD) |
5 | Lowe's | $3.13 | $15.65 |
| 1 1/8” x ¼” x 8' screen strips (5996 Pne Latt 268 1 1/8 x ¼) |
4 | Lowe's | $3.46 | $13.84 |
| $88.74 |
Scoring:
| Task | Points |
| To start: a part of the robot must be touching the back wall of the starting box area | |
| Robot crosses Checkpoint 1* | 100 |
| Robot crosses Checkpoint 2* | 100 |
| Robot crosses Checkpoint 3* | 100 |
| Robot crosses Checkpoint 4* | 100 |
| Robot crosses Checkpoint 5* | 100 |
| Robot crosses Checkpoint 6* | 100 |
| Robot crosses Checkpoint 7* | 100 |
| Robot crosses Checkpoint 8* | 100 |
| Robot crosses Checkpoint 9 (Run ends when these points are scored.) | 200 |
| Robot crosses Checkpoint 10 (Run ends when these points are scored.) | 100 |
| Total Possible | 1000 |
*Checkpoints can be passed in any order or sequence. They may be skipped if teams
choose to do so. In order to achieve points for any checkpoint, all wheels, tracks,
or parts of the robot in contact with the base must completely pass the checkpoint.
Run is over when the robot crosses either checkpoint 9A or 9B. The run is also declared
to be over if the robot becomes stuck and unable to move for 5 seconds.
Build Instructions:
(Note: By building the course following these instructions, there are at least 100
different ways to configure the walls if the Velcro strips are placed as shown on
the course drawings.)